Alternately, kids might be urged utilizing block-based and graphic programming platforms to create video games. Programs exist that encourage playing games with the students with responsibilities and issues that need to be resolved for proceed in K 12 schools. The usage of digital games as a popular method has been employed by several projects to enhance CS education. INTRODUCTION In recent years, the study of computer science (CS) and information technology (IT) has seen a rise in popularity of digital games. Corresponding Author: Po Abas Sunarya University of Raharja, Tangerang, Indonesia 1. This is an open access article under the CC BY 4.0 license. illustrating the unique opportunities that diverse games offer to teach various AI and ML techniques and topics. Using this summary as a base, we present a list of research publications and games that are relevant. A qualitative content analysis was conducted using the relevant essays and games that were selected following a comprehensive search. This paper aims to summarize the most recent findings on instructional video games for AI and ML. Researchers in teaching and learning are interested in the integration of AI/ML with digital gaming, however there hasn't been a literature review in this field. A growing number of students have been drawn to the subjects of In recent years, there has been an increase in artificial intelligence (AI) and machine learning (ML). Digital games that encourage computational thinking and programming have recently attracted more attention in pre-college (K 12) educational institutions. Everyone can play digital games, they're economical, and they're a terrific way to learn. 129~138 P-ISSN: xxxx-xxxx, E-ISSN: xxxx-xxxx, DOI: Machine learning and artificial intelligence as educational games Po Abas Sunarya 1 1 University of Raharja, Tangerang, Indonesia Article Info Article history: Received NovemRevised NovemAccepted NovemKeywords: Educational Games AI Education Machine Learning Education Literature Review ABSTRACT Digital games are establishing themselves as a new paradigm in teaching. 1 International Transactions on Artificial Intelligence (ITALIC) Vol.
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